The weird thing is that the games would be mind-numbingly stupid on a computer screen. Oooh, a calculator! But using pen and paper woke up a different part of my brain. The key seems to be the Seven-Second Rule: Keep the user engaged but not overwhelmed....
The weird thing is that the games would be mind-numbingly stupid on a computer screen. Oooh, a calculator! But using pen and paper woke up a different part of my brain. The key seems to be the Seven-Second Rule: Keep the user engaged but not overwhelmed....
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